Fake It To Make It – A Simulation-Style, Social-Impact Game About Fake News

I’m excited to announce the release of Fake It To Make It, a simulation-style, social-impact game about how fake news for a profit is created and distributed. If you want to play, I’d advise doing so now, before reading the rest of this post. I’m going to talk about the design and strategy, including stuff that’s

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Design Overview: Childhood TB for Healthcare Workers

Childhood TB for Healthcare Workers, a six-module online course for which I was the learning designer and developer, launched yesterday on World TB Day. This course was a project of The Union in collaboration with the World Health Organization. I’m going to give a high-level overview of the design here. A challenging part of diagnosing tuberculosis

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Learning-by-Doing: GuitarBots

Yesterday, I wrote about how most “learning-by-doing” is really is actually “learning-by-doing-something-really-similar-to-what-you-ultimately-want-to-do.” This is the a post in a series where I explore games and online learning that incorporate authentic practice. GuitarBots is an online game where you learn to play the guitar by playing the guitar. Unlike similar systems, you can use any guitar,

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