Learning-by-Doing: GuitarBots

Yesterday, I wrote about how most “learning-by-doing” is really is actually “learning-by-doing-something-really-similar-to-what-you-ultimately-want-to-do.” This is the a post in a series where I explore games and online learning that incorporate authentic practice. GuitarBots is an online game where you learn to play the guitar by playing the guitar. Unlike similar systems, you can use any guitar,

Continue reading Learning-by-Doing: GuitarBots

Games that require you to do exactly what you’re learning to do

Most “learning-by-doing” is actually “learning-by-doing-something-really-similar-to-what-you-ultimately-want-to-do.” This isn’t horrible, but it is different. For example, I’ve designed and built many online modules that focus on interacting with people. Typically, the user clicks what they want to do/say and sees the results through immediate and/or delayed feedback. If the choices take into account best practices and tempting

Continue reading Games that require you to do exactly what you’re learning to do

An Unfinished Election Game (Or, you can’t win everything all of the time)

I started creating a serious game during maternity leave that is likely going to remain unfinished now that I’m back to work full-time. However, I did want to at least capture some of my thoughts about the project here. Essentially, I was just looking for a fun project to help maintain my sense of sanity

Continue reading An Unfinished Election Game (Or, you can’t win everything all of the time)